Shooting schedule software

Change one row. The day re-flows.

Build each shoot day as rows with durations, and the clock takes care of itself: move a setup, stretch a shot, and every time after it updates. Pin lunch where catering is booked and the schedule tells you how far over you are before you get there.

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Day 1 · Call 7:00 AM Wraps 6:00 PM, on target
7:00Crew call30m
7:30Build tabletop, hero lighting2h
9:301A Condensation on the shoulder1h 30m
11:001B Cap seal cracks, quarter turn1h 45m
15 min buffer before the anchor
1:00Lunchanchored1h
2:001C Full bottle reveal1h 30m

Stretch the morning and the buffer becomes an overrun, in red. The wrap only moves if you unpin lunch.

A shoot day whose times cascade from durations, with lunch anchored and the wrap on target.

The problem

The schedule is a spreadsheet the AD retypes every time a setup runs long, so by 11am the times on it are fiction and nobody trusts the wrap. Moving a shot to Day 2 means editing three documents and telling everyone twice.

01

Times fall out of the durations

Nothing on the schedule stores a clock. Each row has a duration, the next one starts when it ends, and the day is recomputed every time anything changes.

  • Call, setup, shot, meal, move, note, wrap: seven kinds of row, each colored so the day reads at a glance
  • Steppers on every row: fifteen minutes up or down, and the whole day moves with it
  • The scheduled wrap sits beside the target, green when it fits and red when it does not
  • Night shoots that cross midnight are read correctly, not as twenty hours over
02

Anchors hold, and report

Lunch is at 1:00 because catering is booked for 1:00. Pin it, and the morning's overrun shows up as a number above it instead of quietly pushing the wrap.

  • Any row can be anchored to a fixed time; the rest cascade around it
  • A short morning shows as a buffer, a long one as an overrun into the anchor, in red
  • Unpin it and the wrap moves instead: your call which one gives
  • One row model behind both views, so nothing is entered twice
03

Drag it where it goes

A row drags to a new position in the day, or to another day on the board, and the shot list learns which day its shots are on.

  • Day view: one day as a table crew can read, with time, what, location and set, talent and crew
  • Board view: every day as a column of strips, INT/EXT and DAY/NIGHT on the edge, stripboard style
  • Attach shots from the shot list; the schedule owns which day each shot is on
  • Talent and crew per row, picked off the project roster, so 'when do I need to be there' has an answer

The difference

It is a schedule, not a spreadsheet of times.

Every scheduling tool lets you type a time in a cell. This one refuses to store one: it stores what each thing takes and derives the clock. That is why moving a setup never leaves stale times behind it, why an anchored lunch reports the overrun instead of hiding it, and why the shot list and the schedule cannot disagree about which day a shot is on.

  • Durations in, times out, on every surface
  • Anchored rows report slack and overrun instead of silently shifting the wrap
  • One row model behind the day table and the stripboard, so the two never drift
Day 1 · Call 7:00 AM Wraps 6:00 PM, on target
7:00Crew call30m
7:30Build tabletop, hero lighting2h
9:301A Condensation on the shoulder1h 30m
11:001B Cap seal cracks, quarter turn1h 45m
15 min buffer before the anchor
1:00Lunchanchored1h
2:001C Full bottle reveal1h 30m

Stretch the morning and the buffer becomes an overrun, in red. The wrap only moves if you unpin lunch.

A shoot day whose times cascade from durations, with lunch anchored and the wrap on target.

More schedule features

Several days per job

Each with its own date, call, wrap target and location; a new day inherits the last one's.

Visible grips

Every row shows its handle; drop onto a row's upper half to land before it, lower half after.

Talent today

The day header names who is on set before the rows start.

Frames from the shot list

A row carrying shots shows their thumbnails, so the strip is recognisable.

Notes on the row

Reset times, backup bottles, whatever the department needs to know.

Location and set, separately

The address you drive to and the set within it, each in its own column.

Stripboard colors

INT DAY, EXT DAY, INT NIGHT, EXT NIGHT: the industry's four, drawn as the strip's edge.

Read-only for reviewers

A collaborator with review access reads the schedule and cannot change it.

Phone layout

On a phone each row is a card with labelled fields, not a squeezed table.

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